//constants - variables whoes values do not change const float GRAVITY = 9.8; /////////////////////////////////////////////// #include #include #include using namespace std; void main () { //constants - variables whoes values do not change const float GRAVITY = 9.8; double time = 0; double height; double initialHeight; double speed = 0; double averageSpeed = 0; cout.precision(3); cout.setf(ios_base::fixed); cout << "Initial height? "; cin >> initialHeight; height = initialHeight; cout << "Time Height Speed Avg.Speed" << endl; cout << setw(10) << time; cout << setw(10) << height; cout << setw(10) << speed; cout << setw(10) << averageSpeed; cout << endl; do { time += .001; speed = GRAVITY * time; averageSpeed = speed/2; height = initialHeight - (averageSpeed * time); cout << setw(10) << time; cout << setw(10) << height; cout << setw(10) << speed; cout << setw(10) << averageSpeed; cout << endl; } while(height > 0); }